3600bc
 
This pic shows where we ended at the last turn
 

 
The Ordered Post
 
The Ordered Post  

Movement Orders

Horde Long Eyes (scout) - 2

George (worker) - irrigating, 3 more turns

Mildred (worker) - irrigating.. finished

Harry (worker) - roads.. finished

The Wanderers (warrior) - 3

The Heavy Axes (warrior) - 2

Slicers and Dicers (warrior) - fortified

Becks Beer Boys (warrior) - 8

Bataar (warrior) - 2

Build Orders

"Khan's Blood Hall" - Barracks 1 turns
Growth in 2 turns

"Ta-Tu" - Warrior 5 turns
Growth in 5 turns

"Bokhara" - Barracks
Growth in 5 turns

Tech Reseach

Iron Working - Currently 11 Turns

next step was 15 turns.

Treasury

38 Gold - at a deficiet of 1 gpt to the treasury

Advisors and Sliders

Sceince Slider to be micro managed each turn

Longer Term Plans

- next settler for the red circle

- "Khan's Blood Hall" - Archer, settlers next

- "Ta-Tu" - Warrior 5 turns, upon finishing start settlers

- "Bokhara" - Switch to barracks, upon finishing start settlers

- The Wanderers (warrior)- Due to our agreement on hut popping with Euphorica, wanderers must go a further 3-3-3 until they reach the hut.
As set down through the further fantastic work of Ambassador Ljube:
Wanderers move south by southeast. Euphorica has agreed to let us pop a hut there under following conditions:
a) If knowledge share with them.
b) If warrior give them 10 gold.
c) If 25 gold give them 15 gold.
d) If settler or city, keep it but later build road to connect our cities to theirs for resource trading.

Trade Negotiations

We reseach Iron Working, Euphorica research Wheel, we swap

We give Warrior Code, Porkers give Ceremonial Burial, we swap

 

 
 

 

 

44
My thoughts on these matters so far...  

"South"

Horde Long Eyes (scout) - 1, onto that hill, time to get a look into Porker Country

Slicers and Dicers (warrior) - currently on the mountain Bokhara 2,1. I feel this totally depends on where the Pigs go next turn....

Bataar (warrior) - Stay fortified. Currently in Bokhara, and has a barbarian (yellow warrior) that is down south 3 tiles, possibly heading his way, as well as the porker looming from the west, also only 3 tiles away.

"North"

The Heavy Axes (warrior) - 3, placing it Ta-Tu 4. A deterent for Mr. E.Fudd, the Porker Warrior type that has moved closer to our lands.

Becks Beer Boys (warrior) - 8, lets have a look from that snow capped mountain

"East"

The Wanderers (warrior) - 3, as per agreement with Euphorica

George (worker) - ??
Harry (worker) - ??
Not quite sure for these two lads.... as it will soon be war with the porkers, would a road down to their lands be of good long term use then? Yet that would be a massive project indeed...


We have a safe allie in Euphorica to our east. We have Wanderer off to pop a hut, leaving our eastern flank unguarded, yet trusting Euphorica in this matter.

We know the mortal enemy, aqua, lies to Euphorica's south.

Each day we gather new information on this world we reside in. I wonder who we will come across out of the wildernessnext

WAR with the Porkers is a sure thing now... Once our scout Horde Long Eyes has gained some good intel, and our forces have gathered we should have some solid war plans under way.

At this time I look at their warrior nearing our borders and my blood tells me to attack the fiend. Then they just might rally their troops to attack our towns. Thus giving us time to train more units to meet them, dismiss them and also be attacking their homelands... Yet caution tells me to only attack their warrior if it crosses our border at this time. Otherwise leave it to wander, all the while building our forces to attack them...

from Plato:
quote:
Originally posted by ChrisiusMaximus
Indeed do not attack until either absolutely necessary or advantageous !!

Either when threre warrior tresspasses or when our stack is ready and able to hit them



and Khan Paddy's:

 

quote:
At this time I look at their warrior nearing our borders and my blood tells me to attack the fiend. Then they just might rally their troops to attack our towns. Thus giving us time to train more units to meet them, dismiss them and also be attacking their homelands... Yet caution tells me to only attack their warrior if it crosses our border at this time. Otherwise leave it to wander, all the while building our forces to attack them...



These present two different strategy options for us:

1.) Carry the initial attack to The Pig Sty (Porker country) once we have assembled a suitable army, or

2.) Initiate a war in hope that they will bring the attack to us.

Option 2 presents the longest time for us to prepare, but option one is more likely to accomplish a swift war.

As there is an opportunity cost to a protracted war, my thoughts are to get things under way in the next couple of turns.